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BlogJune Poker

Didn't get to play much in the last month but went deep in a couple PLO tourneys on Cake to make it an up month. Graphs after the jump.

Read more... | Posted on 22:08:33 06/30/09 by Xerol | Read 38 times | 0 Comments
BlogTF2 Lag Issues

Over the last few weeks I've been having issues on the OCR server, which aren't present on other servers nor experienced by anyone else on the server.

Read more... | Posted on 20:23:59 06/21/09 by Xerol | Read 34 times | 0 Comments
Site NewsSite Maintenance

I've got some minor backend changes to make that may require the site to be down for some periods of time over the next 48 hours. I'm starting with a backup of everything so worst case scenario anything you upload over the weekend may disappear.

Posted on 10:14:16 06/05/09 by Xerol | Read 35 times | 0 Comments
BlogMediaWiki Collapsible Sidebar Sections

A little out of hand
Our sidebar got a little out of hand on a certain wiki I'm involved with, and while the best solution probably would've been to stop adding crap to it (a charge, incidentally, which I happen to be the most guilty of), I opted for the "code my way out of a paper bag" route. Read on for details, once I post them. They're about halfway typed up, I will finish when I get back from Too Many Games.
Posted on 05:27:17 05/03/09 by Xerol | Read 91 times | 0 Comments
BlogOh fuck what just happened
Read more... | Posted on 02:40:24 03/19/09 by Xerol | Read 753 times | 4 Comments
BlogHulu: Y2K Compliant

Seriously, how do you NOT notice this:

Posted on 00:12:29 02/18/09 by Xerol | Read 183 times | 0 Comments
MAGFestJamspace Open Mic Video: Intro + Ghostband

Posted on 10:30:24 02/04/09 by Xerol | Read 169 times | 0 Comments
BlogGenerations: The /1 Rule

I've updated Generations to work with other life-like CA rules. Video + Stills inside.

Read more... | Posted on 10:28:56 02/04/09 by Xerol | Read 218 times | 0 Comments
LGGamingTuberacer Updates

Working on Tuberacer again. Announcing a new mode: Race. This is probably going to become the 'main' game mode, and will probably play similar to MegaRace in terms of general concept: Get past or destroy the other competitors before you run out of time/space. This means re-adding weapons (something that's been partially implemented since the start) and more importantly AI ships. I'd love to do multiplayer but I'm not sure if that's feasible in the time constraints I have, so I won't promise anything.

Read more... | Posted on 20:03:54 02/03/09 by Xerol | Read 205 times | 0 Comments
Site NewsFinal Stages of Refactoring

As you can probably tell, the site looks a little different now. I'm finishing up refactoring the code, and putting in some minor design changes to respond to criticism and suggestions I've received over the last few months. The header bar is half the height, and I've adjusted the ad box accordingly (I should be able to bring in a bit more revenue now that there's another slot).

Read more... | Posted on 11:01:12 02/01/09 by Xerol | Read 329 times | 0 Comments
Xerol's Music
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